QCQ Epic Spatialities 373-384

Quote: “Video games have been described as “play spaces” (Jenkins 1998), partially to distinguish them from other screen-based representational practices by emphasizing that their spaces not simply represented but also experienced, understood, and navigated.”

Comment: ¬†Interesting quote, come to think of it video games in general have a unique sense of being. Never thought how video games stories are more interactivity than other narrative medias. Which makes sense since it’s a game!

Question: As video games progress along with technology, i.e. game consoles, when does certain video games narratives get too complicated that they value of gameplay gets lowered?

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s